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How to make live visuals like android jones reddity
How to make live visuals like android jones reddity












how to make live visuals like android jones reddity
  1. How to make live visuals like android jones reddity install#
  2. How to make live visuals like android jones reddity mod#
  3. How to make live visuals like android jones reddity full#
  4. How to make live visuals like android jones reddity code#
  5. How to make live visuals like android jones reddity Pc#

Pixel Dungeon is an Android mainstay that has been forked into many awesome variants, but the original game is brilliant as well. It's also not available on the Google Play Store, so you'll have to side-load it from the APK. Unfortunately, for some reason, POWDER's creator (Jeff Lait) still hasn't added the Android version to the downloads page. As an added bonus, the Android version (and DS version) can also assign custom shortcut icons around the outside of the viewing area, so it's easy to add your most-commonly-used actions. POWDER is my personal favorite for gaming on the go, especially since it was NOT designed with keyboard input in mind (it was originally developed for the GameBoy Advance before being ported to everything else, so it has 4-directional movement instead of 8, and very few virtual buttons).

How to make live visuals like android jones reddity Pc#

The sidebar here on the right side of /r/roguelikes has a lot of good ones listed, including a specific 'popular mobile roguelikes' section, but there are also quite a few PC ones that have Android versions, too. Still, I don't think there's anything wrong with asking it again, lol. I'm not sure if what you're describing would require any of these extra steps, I'm just giving you a sense of how a game can lose me before the play.Īs /u/GreedCtrl has pointed out, this topic has been asked many times, so there are a lot of threads you can read.

How to make live visuals like android jones reddity install#

I strongly prefer not to install anything. I am not installing any python libs or compiling any code.

how to make live visuals like android jones reddity

If a game wants me to do some other thing to get it up and running, it's extremely likely that I simply won't play it. But these didn't drive my decision to play or not play. I know the dev of Sleeping Beauty wrote the ROT.js framework.

How to make live visuals like android jones reddity code#

I've glanced at the code for Brogue, and for Pixel Dungeon, for instance. As a dev, from time to time I might get curious.

how to make live visuals like android jones reddity

(I might load the Unity player into firefox but that's a barrier that might lose me)įinally, it's okay if it's a game for my phone, in which case I'll want to just go to the app store and install it, for example:īut you can lose me on the phone by requiring a lot of permissions or a huge file size.Īnd all this is before I play the game once I'm playing you can even more easily lose me in a wide variety of ways in just the first few minutes.īut as a player I don't care one bit what language these games are written in. But I have walked away from many games rather than run an installer.Īlternatively, it's okay if I can play right in my browser, for example: Worse than these but perhaps acceptable if I really want to try the game, could be an installer. I really only tolerate three forms of distribution, described below with examples you can compare yourself to.įor a full-blown desktop PC game, my expectation is that I can go to a web page and download the binary to run it on my system. The player experience matters to me, not the developer experience.Īs a player, distribution can absolutely impact my willingness to play a game. Going right back to it after I finish this sentence. Had a Rogue on Floor 14 before I started watching Jim's episode today. And that's why I'm still playing it to this day. Or he could have paid expansion packs or something similar. There may even have been a few times where I wished he had, simply due to my being bad at games. I'm sure it would have been easy for Watabou to implement "Pay $1 to save your run," since I first got this game when Temple Run was popular. About as far away from focus tested, generic AAA games as you can get. A turn based pixel-based dungeon crawler game.

How to make live visuals like android jones reddity full#

While I understand that this is far and away the exception, Pixel Dungeon and it derivatives are games that are so full of content and updates that I wouldn't have minded paying $20 for the up front, hell maybe even $60 if I had known how much time I would get out of them (at least 600 hours over the last 5 years, and that's lowballing it).

how to make live visuals like android jones reddity

How to make live visuals like android jones reddity mod#

I even programmed my own mod for a couple of months before abandoning it because I'm trash. Additionally, because the game is open source, it's become a trend to mod the game, with popular ones such as Shattered Pixel Dungeon and Sprouted Pixel Dungeon leading the way as far as my all time favorites. Self-published by Russian developer Watabou as a tribute to old Roguelikes, I've sunk more time than is healthy into this game. There is a reason that whenever someone makes an AskReddit thread about "the best mobile apps", this game is always up there. The one example of mobile gaming that still gives me hope is Pixel Dungeon (though it costs a buck on the IOS store) (plug for /r/pixeldungeon) (shilling follows). (Warning: Pixel Dungeon circlejerking below) Games have gotten so disgusting with what they pull. I've been circlejerking about the sorry state of mobile gaming for a while for this same reason.














How to make live visuals like android jones reddity